AI Insights · Timothy · January 2023
Top 5 Third Person Games in Tunisia Q4 2022: Performance Insights
Discover how the top third person games performed in Tunisia during Q4 2022, with insights on weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the performance of top third person games on a unified platform in Tunisia showcased interesting trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at the top 5 apps:
Free Fire: 7th Anniversary from Garena International I saw varied weekly revenue, peaking at around $516 in the week of December 12. Weekly downloads experienced a noticeable drop from approximately 27.8K at the end of September to 12.8K by the end of December. Despite the fluctuations in downloads, weekly active users saw a significant rise, jumping from 607.6K in late September to an impressive 788.8K in the final week of December.
Subway Surfers by SYBO Games maintained steady weekly revenue, averaging around $70 to $80, with a peak of $93 in the week of November 28. Weekly downloads showed a downward trend initially but stabilized toward the end of the quarter, closing at about 14.7K in the last week of December. Weekly active users remained fairly stable, with a slight uptick from 290.9K in late September to 302.8K in the last week of December.
Gangster Hero from Zego Studio had no reported revenue during Q4 2022. Weekly downloads saw a significant decline from 33.5K at the end of September to just 883 in the final week of December. Correspondingly, weekly active users also decreased from 41.9K to 21.2K over the same period.
Subway Princess Runner by Ivy also reported no revenue for the quarter. Weekly downloads remained relatively stable, fluctuating between 5K and 8K, ending with 7.9K in the last week of December. Weekly active users showed minor fluctuations but remained consistent, ending the quarter with 89.8K active users.
Number Master: Run and merge from KAYAC Inc. reported no revenue during this period. However, the app experienced a steady increase in weekly downloads, peaking at 14.4K in the week of December 12. Weekly active users saw a consistent rise, reaching 16.7K by mid-December before slightly stabilizing at 14.6K toward the end of the quarter.
These insights highlight the dynamic landscape of third person games in Tunisia during Q4 2022. For more detailed data and insights, visit Sensor Tower.